Tuesday, May 08, 2007

XNA Mouse "Clicks" Update

Zygote's made an interesting point in my previous post about changing the way I detect a click. It certainly would make more sense to detect a "click" as when the state goes from Released to Pressed, rather than Pressed to Released which I have now.

This more accurately detects a "MouseDown" event that will make the interface more responsive.

Thank you!

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